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Art Direction 

Visual Development through Concept Arts and Color Boards to bring the right mood for your project.

2D Traditional Animation

Applying the right mechanics and giving a nice flowing for your characters.

Character Design

Developing the shapes and personality of your protagonist and antagonist in your project.

Illustrations for Books/Magazines

Applying the right design, colors and composition, reinforcing the storytelling for your target audience.

Iuri Araújo

Iuri Araújo has Master Degree in Visual Arts – Visual Culture in UFG (2014). Illustrator and animator, he has experience in Game Art, participating in the RPG project Pier Solar and the Great Architects. As animator, he participated for 4 times in Animamundi – International Animation Festival of Brazil, with short films like “Why girlfriends” and “Masks’s Battle”; and specialized in Character Animation by GOBELINS, l´école de l’image (Paris, France). He contributes with animations for TED-Ed (New York) and The School of Life (London).

 Guilherme Araújo

Guilherme Araújo (aka Guima) has graduated in Visual Arts – Graphic Design in UFG (2007). Illustrator and animator, has participated of the International Summer School Program in Character Animation in GOBELINS, l’école de l’image, Paris/France (2012). He worked on own projects like “Marionettes” (2006), “Chaos and Water” (2011) and “Aniz, the little witch apprentice” (2015). He has already participed of several festivals like Animamundi. He contributes with animations for TED-Ed (New York) and The School of Life (London).

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